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One focused on War 3 Sc2, and the other focused on War 3 Reforged, this is the least desired in terms of the editing community.Ģ.- Why did you just make this change to SC 2 after so long? This doesn't make sense, as removing an audience from a recently released game like Reforged is counterproductive.ģ.- What happened to War 3 Reforged? Will its development be forgotten? I really don't know what Blizzard plans to do.ġ.- If this works and many people like it, the community will be divided in two. I had that game for a very long time but never played it again after playing the campaign. If I can do both now then I might leave WC3 modding entirely and move to SC2. Also it shouldn't be hard reskinning SC2 Warcraft III assets since both classic WC3 texture and SC2 Warcraft III diffuse textures are the same, I think I don't even need to convert it to. (It doesn't really matter if the model doesn't/will not have animations, the units in SC2 are enough already I just want to port unaninated terraining assets like Stones and Sword to SC2. md2 format but I had no luck - I had no luck using custom assets for SC2. How do you convert WC3 assets to SC2? I went to alot of threads and websites back then looking for a tool that can convert. Can you add skies now? Back then SC2 only has boring black sky, I can't add skies for cinematics and scenic shots (I can't see the sky in the editor).Ģ. I didn't pursue SC2 modding for two reasons:ġ.
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